Pair your server the way you pair the Rust+ app, and your team gets a live map, an enemy tracker with activity by hour, your base's smart devices, and everything mirrored into Discord. Nothing to install on the server, nothing the owner has to allow.

Team positions every five seconds, monuments, explosions, your map notes. Deaths and respawns in the activity log. The same picture on the desktop and on the phone.

Track a player or a clan, and Rustwatch keeps their sessions: online now, last seen, playtime since wipe, and a 7×24 heat map of when they are on. The quietest window is computed for you; that is when you raid.
Every player on the server is recorded by the hub, tracked or not, around the clock: the last 24 hours on Free, the whole wipe with Pro. On a Rustwatch-ready server (its operator runs Rustwatch Admin and shares the list) the hub gets the names straight from the server, with SteamIDs; elsewhere it reads the server's public Steam query, from the moment it starts watching (a few hosts report placeholder names there, one more reason to ask your server to go Rustwatch-ready). Someone annoyed your mate an hour ago and is offline now? Search the name and the one who was just here is at the top, with the exact time they left. Tracking them pulls their history from the hub's memory, and a name change does not shake them off.
Switches, alarms and storage monitors paired through Rust+. Toggle a door from the dashboard, get the alarm in Discord.
Read and write the team chat from the browser or from Discord, with names and time.
One bot for the whole team: map, tracker commands, alarms, joins and leaves of tracked players.
Population history, wipe timer, in-game time, night countdown, queue.
Rustwatch uses your Rust+ pairing and a Discord login. The hub reads player lists straight from Rustwatch-ready servers, and from each server's public Steam query everywhere else; no third-party account is involved and you need no key. Positions are your own team's; no API exposes enemy positions and Rustwatch does not pretend otherwise. The hub keeps names and online times only: a server's recording for 45 days, a tracked player's history for 90 days, then deleted.
Free, with Pro for the raid. Map, team, devices, chat and Discord are free and stay free, with one tracked player and the last 24 hours. Rustwatch Pro unlocks the hub's memory: tracker without a limit, the server's whole recording since the wipe, groups, name changes. One subscription per team, monthly, cancel any time, shared with your Rust+ teammates. Every member starts with a 7-day trial.